If the selected object doesn’t have any UV maps, it is created. Object Data, Materials, Animation Data, Group, DupliGroup, Modifiers, Fonts Transfer UV Maps The active UV map of the selected objects will be replaced by a copy of the active UV map of the active object. The object’s origin will change its color. ![]() Including its position and animation data. This makes the same object exist in two different scenes at once, The Link Objects to Scene Operator panel lets you choose between scenes. Lets you create links to the selected objects into a different scene than the current one.Ī scene name must be chosen other than that of the current one. The existing data-block of which will be unlinked from them. Than the active one or capable of receiving the data. ![]() Object Data, Modifier) the target objects must be of the same type Links objects between scenes or data-blocks of the active object to all selected objects.
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